Technology Enhances the Arts

Code: TECA

The use of technology to ignite new concepts, visualization tools and/or media to enhance our enjoyment of the arts.

2022-ISEF - Amon Schumann, Berlin Germany - award winner Craig R. Barrett Award for Innovation


Display Technology (DSP)
Human Information Exchange (HIE)
Music and Image Manipulation (MIM)
Games (GAM)
3D Modeling (MOD)
Engineering Effects (ENG)
Other (OTH)

Display Technology (DSP): New presentation technology to enhance the realism and
excitement in entertainment.

Human Information Exchange (HIE): Technologies that enhance linguistic communications
between people to include languages, interpretations, and narrations.

Music and Image Manipulation (MIM): The use of waveform manipulation technology to create, enhance or improve the enjoyment and/or selection of music or images.

Games (GAM): Technology that creates or enhances the interactive sensory environments for

3D Modeling (MOD): Technologies based on additive processes to produce new 3D art works.

Engineering Effects (ENG): The use of autonomous devices to enhance the human artistic

Other (OTH): Studies that cannot be assigned to one of the above subcategories. If the project
involves multiple subcategories, the principal subcategory should be chosen instead of Other.

Note: for technologies not designed for artistic purpose please look to other categories, such as
System Software (SOFT), Robotics and Intelligent Machines (ROBO), etc.)